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Underground shifted from semi-professional racing and isolated circuits to the street racing style of other arcade racing series: all circuits became part of a single map, Olympic City, except for drifts. Underground introduced two new play modes (Drag and Drift) and more tuning options than in the earlier High Stakes. Underground was also the first game in the series to feature a story, told via pre-rendered videos. Underground features tuner cars and has a wide variety of tuning options such as widebody kits, bumpers, spoilers, as well as performance upgrades such as engines and nitrous. City street racing is the primary focus of the game. There are no police in Underground and Underground 2, which drew criticism as police had been an important part of previous titles.
Street Tuning Evolution download for pc [full version]
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The game focused on tuning and police chases, featured over 50 cars, and took place in a fictional city called Tri-City Bay. The player's role was as an undercover cop, trying to stop street racers. Containing live-action cutscenes that feature the actress Maggie Q, the game also featured a damage system where parts could break off after a crash.
Need for Speed: World was a free-to-play MMO racing game for Windows-based PCs. It took on the gameplay style of Most Wanted and Carbon, focusing on illegal street racing, tuning and police chases, and adding classic MMO elements to the mix. World incorporated almost exact replicas of the cities of Rockport and Palmont, the cities of Most Wanted and Carbon respectively, into its map design. World was originally scheduled for an Asian release in the summer of 2009, but the game was not released at that time and it was released worldwide in 2010.[128][129] The game was in public beta-testing limited to residents of Taiwan in October 2009 2ff7e9595c
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